Gameplay Systems
How exploration, survival, combat, and progression fit together in Lost Signal.
Scavenging & the World
Search abandoned buildings, vehicles, and outposts for food, water, batteries, and spare parts. Radio fragments scattered across the world piece together what happened during the collapse — entirely optional, but essential to understanding the full story.
Hunger, Thirst & Fatigue
A layered survival system creates constant pressure without turning into a chore. Weather, the day/night cycle, and rising signal interference all affect how dangerous a run becomes the longer you stay out.
The Hollowed & Signal Creatures
Combat favors reading behavior over memorizing patterns. The Hollowed range from passive wanderers echoing old routines to violent reactions triggered by nearby electronics — unpredictable rather than a simple horde.
Quests & Relay Towers
Complete quests for other survivors, repair relay stations to unlock new regions, and work toward the game's central goal: reactivating the last functioning tower.
Build Roadmap
- Movement + stamina/hunger system
- Simple enemy AI
- Item pickup system
- Day/night cycle
- Crafting / healing
- Basic combat
- Radio logs (audio/text)
- Quest system
- Relay tower as the main objective