Nations in War
Grand Strategy

Gameplay Direction

Core systems are still being prototyped — here's where things stand.

Nations in War puts you in charge of one of 20 great powers. Four systems work together to drive the game: economy, technology, military, and diplomacy. We're currently focused on getting this core loop right before layering on additional depth, so exact numbers and unit lists aren't public yet.

Economy

Powering Everything Else

Your economy funds research, military production, and territorial expansion. Everything else depends on how well you manage it.

Technology

Research & Advantage

Research new technologies to unlock stronger units, better infrastructure, and strategic options your rivals may not have.

Military

Building Your Forces

Build up your armed forces to defend your territory or project power beyond your borders.

Diplomacy & War

Alliances & Conflict

Forge alliances, negotiate, or go to war. The world reacts to your choices — and moves on without you if you hesitate.

Development Order

Build Roadmap

Phase 1 — Prototype
  • Core economy, technology & military simulation loop
  • Basic map and nation systems
Phase 2 — Core Systems
  • Diplomacy & AI-controlled great powers
  • To be announced
Phase 3 — Content & Polish
  • All 20 great powers
  • To be announced